Those buttons work fine in standard Chrome. When I use the integrated VR Web browser (Oculus software) I can browse to the page with the tour but it will only show the panorama on a '3D' page, ie: it's not around you, setting to fullscreen will only show it fullscreen on that page.Īlso some buttons don't seem to work in that browser, zoom in/out are working, but for example the info button and sound on/off don't work. What's the best way to see a Pano2VR tour on this device? So if you have any questions or remarks please use the VR Tourviewer support (FAQ, knowledge base and forum) : or email.I've bought a Gear VR(v2) especially to be able to show my clients Pano2VR tours, but I can't get it to work properly. Need extra customization, more information or you want to order? Please contact me at that VR Tourviewer is developed independently by 3DV (Netherlands) and 3DV is not affiliated with Garden Gnome. VR Tourviewer has no subscription or monthly fees, and no costs per tour. Addtional customization is also possible of course. Pricing is € 350 for a white label version for offline use (using storage on device) including licenses to use the app on two devices. It's possible to automatically start a tour on startup without using the menu area, and use a soundtrack/music to play uninterupted during the entire tour. Impress your clients! Use your own business or project logo, app name, splash screen, launcher icon, hotspot colors and even your own panorama for the background of the menu area. Reduced pricing available for purchasing of 5 or more licenses at once.Ī white label (bespoke) version can be ordered with the offline 'Storage' section. The free version of VR Tourviewer contains a watermark, a version without watermark can be ordered for € 75 per device. This results in a very high quality, low latency, synchronized view of the tour on a big screen, fullscreen ie: without the 'binoculor vision' of a screen casting app. With VR Remote Tourviewer this has been solved by running an identical (non-VR) tour on a Windows computer, and only synchronizing the camera movement and user interaction. I strongly advise not to use such apps to avoid ruining the VR experience. Due to the high CPU/GPU and traffic intensity of this technique, this results in lag in both the VR experience and the casted result. With normal screencasting applications, a videostream of the screen has to be transmitted. tour maps), animation, and scripts aren't supported.Įnvironmental effects like falling rain, snow and leaves can be easily added to a panorama by simply adding a user tag in Pano2VR.Ī remote viewer for Windows has been released too, to be able to see what a VR user is seeing on a laptop or big screen. It supports monoscopic and stereoscopic tours, node hotspot navigation, surround audio, lensflares, image and video overlays, single & multi resolution panoramas and panoramic videos up to 4K. VR Tourviewer uses the extra sensors of the headsets and low latency of the Unity implementation, this results in a much smoother and more immersive experience than with a webview/browser workaround to watch tours on these devices.The app can work with locally stored tours (also in offline mode) or load them from an URL. This includes support for their respective controllers as a laser pointer. Currently supports Oculus Quest (1& 2), Oculus Go & Rift, Pico VR headsets, Samsung Gear VR and Google Cardboard. VR Tourviewer is dedicated software to watch tours created with Pano2VR on various VR headsets.
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